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Most Apps Are Slower Than They Need to Be — Here’s Why (Live Demo🛸)

Practical WebGPU and WebAssembly performance

Most Apps Are Slower Than They Need to Be — Here’s Why (Live Demo🛸)

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5 min read
Flutter Web With Wasm: What Actually Changes For Developers

Flutter Web With Wasm: What Actually Changes For Developers

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3 min read
Zero JavaScript: CRUD Completo com Blazor WASM e Radzen

Zero JavaScript: CRUD Completo com Blazor WASM e Radzen

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18 min read
🚀 I Built a Browser-Local AI Assistant in Next.js with WebLLM, WASM, ONNX Runtime, Web Workers, and RAG

🚀 I Built a Browser-Local AI Assistant in Next.js with WebLLM, WASM, ONNX Runtime, Web Workers, and RAG

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7 min read
Run my own serverless service on a Raspberry Pi with Spin

Run my own serverless service on a Raspberry Pi with Spin

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6 min read
Browser-Native AI: Unleashing WebGPU and Wasm-GC

Browser-Native AI: Unleashing WebGPU and Wasm-GC

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4 min read
Client-side background removal with ONNX Runtime Web — a few things that tripped me up

Client-side background removal with ONNX Runtime Web — a few things that tripped me up

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4 min read
Integrated Live Log Viewer Widget for Egui/Eframe Apps in WebAssembly Environments.

Integrated Live Log Viewer Widget for Egui/Eframe Apps in WebAssembly Environments.

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14 min read
Local-First Vectors: How to Build Privacy-Preserving AI Apps without the Cloud

Local-First Vectors: How to Build Privacy-Preserving AI Apps without the Cloud

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3 min read
I used AI to rewrite my entire Go engine in Rust in 2 days. 60+ files, zero shortcuts.

I used AI to rewrite my entire Go engine in Rust in 2 days. 60+ files, zero shortcuts.

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7 min read
Lazy-loading a 600KB WebAssembly library in Next.js (without killing your bundle)

Lazy-loading a 600KB WebAssembly library in Next.js (without killing your bundle)

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4 min read
I built a file converter that runs entirely in your browser 🔐

I built a file converter that runs entirely in your browser 🔐

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1 min read
How I render 10,000 live aircraft at 60fps in the browser with Rust, WASM, and raw WebGL2

How I render 10,000 live aircraft at 60fps in the browser with Rust, WASM, and raw WebGL2

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3 min read
Optimizing SPORTSFLUX: Balancing Server and Client Processing for Enhanced Performance Across Devices

Optimizing SPORTSFLUX: Balancing Server and Client Processing for Enhanced Performance Across Devices

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16 min read
Efficient Real-Time Flight Tracking in Browsers: Framework-Free, Cross-Platform Solution

Efficient Real-Time Flight Tracking in Browsers: Framework-Free, Cross-Platform Solution

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9 min read
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