Heading to GDC Festival of Gaming to talk about something we're genuinely excited about: Our AI Enhanced Mocap that actually removes friction from motion capture, not adds to it. No marker suits, no dedicated studios, no weeks of cleanup work.
Just a VR headset, two controllers, and AI that understands human motion at a level most studios thought impossible.
I’ll be talking at the Dell Technologies and NVIDIA booth 1061 at 3pm PDT (San Francisco) about how we trained our custom motion capture model using NVIDIA and Dell hardware, and how studios like Atelier 11 are using Animotive to bring game IP straight to feature film production.
When you remove the barriers, what becomes possible? XR isn't a novelty anymore. It's the missing link in a flexible, creator-first 3D pipeline. And when you pair it with high-performance hardware, you get workflows that actually scale, from indie creators working solo to studios shipping AAA productions. This is what happens when AI is built for creators, not at creators. Come see what we're building. A big thank you to Dell and the NVIDIA Inception program which helped us get to this point.
We’re all about democratizing this software so if you're a professor in the creative industry come have a chat or send a dm, and see how Animotive can help.
See you at GDC 🚀
#GDC2026 #MotionCapture #VirtualProduction #AI
#CreatorsFirst #NVIDIA #Dell