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January 2021 Endgame #114896

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147 of 172 tasks
lszomoru opened this issue Jan 25, 2021 · 2 comments
Closed
147 of 172 tasks

January 2021 Endgame #114896

lszomoru opened this issue Jan 25, 2021 · 2 comments
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endgame-plan
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@lszomoru
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@lszomoru lszomoru commented Jan 25, 2021

  • January25 Code freeze for the endgame
  • January/29 Endgame done
  • February/3 Expected release date (this may change)
Monday
Tuesday
Wednesday
  • 🔖Testing
  • Remind team members to assign issues that they intend to fix to the current milestone
  • Fixing (self-assigned, milestone assigned)
  • 🔖Verification needed
  • Prepare for Smoke test: Make sure all smoke test issues are labelled smoke-test-failure and fixed @sbatten
Thursday
  • Fixing (self-assigned, milestone assigned, NO discussion during standup)
    • Move issues to the next month that can be deferred
  • 🔖Verification needed
  • 🔖Verification
  • Prepare for Smoke test: Make sure all smoke test issues are labelled smoke-test-failure and fixed @sbatten
Friday
Friday/Monday
  • Polish release notes redmond
  • Fixing (only critical bugs - no string changes)
Monday - Wednesday

Note: The Insiders build needs to be in the wild for 24 hours before we can enter the last phase of the endgame. @sbatten

Wednesday/Thursday - Expected release day (this may change)
  • Build stable for all platforms @sbatten
  • Sanity check of installable bits
    • Windows 32 bit @connor4312
      • signed installer 32-bit
      • signed user installer 32-bit
      • zip 32-bit
    • Windows 64 bit @connor4312
      • signed installer 64-bit
      • signed user installer 64-bit
      • zip 64-bit
    • Windows ARM64 @joaomoreno
      • signed installer ARM64
      • signed user installer ARM64
      • zip ARM64
    • macOS @roblourens
      • Intel owner
      • Apple Silicon owner
    • Linux x64 @RMacfarlane
      • deb owner
      • rpm owner
      • archives owner
      • snap (sudo snap install --classic --dangerous <file>.snap) owner
    • Server (instructions)
  • Publish website @ornellaalt
  • Publish Localization language pack @weeteckt
  • Publish to stable @sbatten
  • Create an official release @sbatten
    • Create a tag: git tag <x.y.z>
    • Push the tag: git push origin <x.y.z>
    • Create a GitHub release: Open the GitHub tags, and click far right ... > Create Release. Use the correct title and description from our release notes. Example
  • Publish @types/vscode @sbatten
  • Enable scheduled insider builds @sbatten
  • Twitter announcement @chrisdias
@andreialecu
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@andreialecu andreialecu commented Feb 2, 2021

Don't mean to spam this. Just want to make sure it's acknowledged:

The February release seems to officialise macOS arm64 builds (for Apple Silicon M1 chips).

However, macOS 11.2 was just released yesterday and it breaks arm64 builds of nodejs:
nodejs/node#37061 (this has been confirmed)

Additionally, it also breaks arm64 VSCode insiders versions: #113410 (comment) so Electron is also affected.

Unless a solution is found quickly, I think the arm64 release timeline may need to be reassessed.

@deepak1556
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@deepak1556 deepak1556 commented Feb 3, 2021

Apple silicon stable release will be delayed for another iteration to accommodate the fix for #115646, sorry all!

@sbatten sbatten closed this Feb 4, 2021
@lszomoru lszomoru unpinned this issue Feb 6, 2021
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