
Formed in 2009, the Archive Team (not to be confused with the archive.org Archive-It Team) is a rogue archivist collective dedicated to saving copies of rapidly dying or deleted websites for the sake of history and digital heritage. The group is 100% composed of volunteers and interested parties, and has expanded into a large amount of related projects for saving online and digital history.
History is littered with hundreds of conflicts over the future of a community, group, location or business that were "resolved" when one of the parties stepped ahead and destroyed what was there. With the original point of contention destroyed, the debates would fall to the wayside. Archive Team believes that by duplicated condemned data, the conversation and debate can continue, as well as the richness and insight gained by keeping the materials. Our projects have ranged in size from a single volunteer downloading the data to a small-but-critical site, to over 100 volunteers stepping forward to acquire terabytes of user-created data to save for future generations.
The main site for Archive Team is at archiveteam.org and contains up to the date information on various projects, manifestos, plans and walkthroughs.
This collection contains the output of many Archive Team projects, both ongoing and completed. Thanks to the generous providing of disk space by the Internet Archive, multi-terabyte datasets can be made available, as well as in use by the Wayback Machine, providing a path back to lost websites and work.
Our collection has grown to the point of having sub-collections for the type of data we acquire. If you are seeking to browse the contents of these collections, the Wayback Machine is the best first stop. Otherwise, you are free to dig into the stacks to see what you may find.
The Archive Team Panic Downloads are full pulldowns of currently extant websites, meant to serve as emergency backups for needed sites that are in danger of closing, or which will be missed dearly if suddenly lost due to hard drive crashes or server failures.
update to go1.20.9
go1.20.9 (released 2023-10-05) includes one security fixes to the cmd/go package,
as well as bug fixes to the go command and the linker. See the Go 1.20.9
milestone on our issue tracker for details:
https://github.com/golang/go/issues?q=milestone%3AGo1.20.9+label%3ACherryPickApproved
full diff: golang/go@go1.20.8...go1.20.9
From the security mailing:
[security] Go 1.21.2 and Go 1.20.9 are released
Hello gophers,
We have just released Go versions 1.21.2 and 1.20.9, minor point releases.
These minor releases include 1 security fixes following the security policy:
cmd/go: line directives allows arbitrary execution during build
"//line" directives can be used to bypass the restrictions on "//go:cgo_"
directives, allowing blocked linker and compiler flags to be passed during
compliation. This can result in unexpected execution of arbitrary code when
running "go build". The line directive requires the absolute path of the file in
which the directive lives, which makes exploting this issue significantly more
complex.
This is CVE-2023-39323 and Go issue https://go.dev/issue/63211.
update to go1.20.10
go1.20.10 (released 2023-10-10) includes a security fix to the net/http package.
See the Go 1.20.10 milestone on our issue tracker for details:
https://github.com/golang/go/issues?q=milestone%3AGo1.20.10+label%3ACherryPickApproved
full diff: golang/go@go1.20.9...go1.20.10
From the security mailing:
[security] Go 1.21.3 and Go 1.20.10 are released
Hello gophers,
We have just released Go versions 1.21.3 and 1.20.10, minor point releases.
These minor releases include 1 security fixes following the security policy:
net/http: rapid stream resets can cause excessive work
A malicious HTTP/2 client which rapidly creates requests and
immediately resets them can cause excessive server resource consumption.
While the total number of requests is bounded to the
http2.Server.MaxConcurrentStreams setting, resetting an in-progress
request allows the attacker to create a new request while the existing
one is still executing.
HTTP/2 servers now bound the number of simultaneously executing
handler goroutines to the stream concurrency limit. New requests
arriving when at the limit (which can only happen after the client
has reset an existing, in-flight request) will be queued until a
handler exits. If the request queue grows too large, the server
will terminate the connection.
This issue is also fixed in golang.org/x/net/http2 v0.17.0,
for users manually configuring HTTP/2.
The default stream concurrency limit is 250 streams (requests)
per HTTP/2 connection. This value may be adjusted using the
golang.org/x/net/http2 package; see the Server.MaxConcurrentStreams
setting and the ConfigureServer function.
This is CVE-2023-39325 and Go issue https://go.dev/issue/63417.
This is also tracked by CVE-2023-44487.