Formed in 2009, the Archive Team (not to be confused with the archive.org Archive-It Team) is a rogue archivist collective dedicated to saving copies of rapidly dying or deleted websites for the sake of history and digital heritage. The group is 100% composed of volunteers and interested parties, and has expanded into a large amount of related projects for saving online and digital history.
History is littered with hundreds of conflicts over the future of a community, group, location or business that were "resolved" when one of the parties stepped ahead and destroyed what was there. With the original point of contention destroyed, the debates would fall to the wayside. Archive Team believes that by duplicated condemned data, the conversation and debate can continue, as well as the richness and insight gained by keeping the materials. Our projects have ranged in size from a single volunteer downloading the data to a small-but-critical site, to over 100 volunteers stepping forward to acquire terabytes of user-created data to save for future generations.
The main site for Archive Team is at archiveteam.org and contains up to the date information on various projects, manifestos, plans and walkthroughs.
This collection contains the output of many Archive Team projects, both ongoing and completed. Thanks to the generous providing of disk space by the Internet Archive, multi-terabyte datasets can be made available, as well as in use by the Wayback Machine, providing a path back to lost websites and work.
Our collection has grown to the point of having sub-collections for the type of data we acquire. If you are seeking to browse the contents of these collections, the Wayback Machine is the best first stop. Otherwise, you are free to dig into the stacks to see what you may find.
The Archive Team Panic Downloads are full pulldowns of currently extant websites, meant to serve as emergency backups for needed sites that are in danger of closing, or which will be missed dearly if suddenly lost due to hard drive crashes or server failures.
ArchiveBot is an IRC bot designed to automate the archival of smaller websites (e.g. up to a few hundred thousand URLs). You give it a URL to start at, and it grabs all content under that URL, records it in a WARC, and then uploads that WARC to ArchiveTeam servers for eventual injection into the Internet Archive (or other archive sites).
To use ArchiveBot, drop by #archivebot on EFNet. To interact with ArchiveBot, you issue commands by typing it into the channel. Note you will need channel operator permissions in order to issue archiving jobs. The dashboard shows the sites being downloaded currently.
The Wayback Machine - https://web.archive.org/web/20250622063118/https://opus-codec.org/
Opus Interactive Audio Codec
Overview
Opus is a totally open, royalty-free, highly versatile audio codec. Opus is unmatched for interactive
speech and music transmission over the Internet, but is also intended for storage and streaming
applications. It is standardized by the Internet Engineering Task Force (IETF) as RFC 6716
which incorporated technology from Skype’s SILK codec and Xiph.Org’s CELT codec.
Technology
Opus can handle a wide range of audio applications, including Voice over IP, videoconferencing,
in-game chat, and even remote live music performances. It can scale from low bitrate narrowband
speech to very high quality stereo music. Supported features are:
Bitrates from 6 kb/s to 510 kb/s
Sampling rates from 8 kHz (narrowband) to 48 kHz (fullband)
Frame sizes from 2.5 ms to 60 ms
Support for both constant bitrate (CBR) and variable bitrate (VBR)
Audio bandwidth from narrowband to fullband
Support for speech and music
Support for mono and stereo
Support for up to 255 channels (multistream frames)
Dynamically adjustable bitrate, audio bandwidth, and frame size
Good loss robustness and packet loss concealment (PLC)
Floating point and fixed-point implementation
You can read the full specification, including the reference implementation, in RFC 6716.
An up-to-date implementation of the Opus standard is also available from the downloads page.
Opus 1.5.2 fixes several build issues that were discovered since
the 1.5 release. It also fixes a misalignment issue in the AVX2 code
that could cause crashes under Windows.
Opus 1.5 is the first release to make extended use of ML in the encoder and
decoder. You can read all the details in this release demo page.
In summary, major changes since 1.4 include:
Significant improvement to packet loss robustness using Deep Redundancy (DRED)
Improved packet loss concealment through Deep PLC
Low-bitrate speech quality enhancement down to 6 kb/s wideband
Improved x86 (AVX2) and Arm (Neon) optimizations
Support for 4th and 5th order ambisonics
In addition to the improvements above, this release includes many minor bug fixes.
Opus 1.5.1 fixes the meson build that was broken in 1.5.
Opus 1.5
is the first release to make extended use of ML in the encoder and
decoder. You can read all the details in this release demo page.
In summary, major changes since 1.4 include:
Significant improvement to packet loss robustness using Deep Redundancy (DRED)
Improved packet loss concealment through Deep PLC
Low-bitrate speech quality enhancement down to 6 kb/s wideband
Improved x86 (AVX2) and Arm (Neon) optimizations
Support for 4th and 5th order ambisonics
In addition to the improvements above, this release includes many minor bug fixes.