Distributed Computing Models

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Summary

Distributed computing models are systems where multiple computers coordinate to solve problems or manage tasks that are too big for one machine. These models power everything from modern AI training to microservices, relying on communication, data management, and consensus to keep systems reliable and scalable.

  • Choose architecture wisely: Select the model, such as client-server, peer-to-peer, or microservices, based on your project’s needs and the type of data you’re handling.
  • Plan for failures: Always design your distributed system to handle network delays, hardware issues, and changing configurations, so your service stays reliable when unexpected problems occur.
  • Coordinate communication: Use tools like message queues, API gateways, and consensus algorithms to keep all parts of your distributed system synchronized and consistent, even as they grow and change.
Summarized by AI based on LinkedIn member posts
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  • View profile for Prafful Agarwal

    Software Engineer at Google

    33,121 followers

     This Distributed Systems Cheatsheet Took Me a Year to Build  I spent all of 2024 learning, failing, and finally understanding these concepts. If you're starting with distributed systems in 2025, let this be your guide:   1/ Core Concepts   + Scalability:      - Vertical Scaling: Adding resources to existing machines (e.g., CPU, RAM).      - Horizontal Scaling: Adding more machines (nodes).   + Reliability: Ensure the system continues functioning correctly despite failures.   + Availability: Maintain uptime by ensuring the system is operational even during failures.   + Consistency Models: Decide the trade-off between data consistency and latency (eventual, strong, or causal).   + CAP Theorem: Systems can only achieve two of the three: Consistency, Availability, and Partition Tolerance.  ---  2/ Communication   + Remote Procedure Calls (RPC): Call a function on a remote server as if it’s local.   + Message Queues: Asynchronous communication (e.g., RabbitMQ, Kafka).   + REST vs gRPC:      - REST: HTTP-based, suitable for CRUD APIs.      - gRPC: High-performance, protocol buffer-based, ideal for low-latency communication.   + Webhooks: Get notified when specific events occur (e.g., payment success).  ---  3/ Coordination & Consensus   + Consensus Algorithms: Achieve agreement across nodes (Paxos, Raft).   + Distributed Locks: Ensure only one process accesses a critical section (e.g., Zookeeper).   + Leader Election: Decide which node should act as the leader in distributed systems.   + Gossip Protocol: Decentralized communication for node state updates.  ---  4/ Architectures   + Client-Server: Traditional request-response systems.   + Peer-to-Peer (P2P): All nodes are equal, like torrents.   + Event-Driven: Trigger actions in response to events (e.g., Kafka).   + Microservices: Small, independent services that work together.   + Lambda Architecture: Hybrid approach for real-time and batch data processing.  ---  5/ Key Technologies   + Container Orchestration: Kubernetes, Docker Swarm.   + Service Discovery: Tools like Consul to locate services dynamically.   + API Gateways: Central point for routing API requests (e.g., Kong, NGINX).   + Distributed Tracing: Tools like Jaeger to monitor requests across services.   + Infrastructure as Code: Automate server setups using Terraform or Pulumi.  ---  6/ Data Management   + Distributed Databases: MongoDB, Cassandra, CockroachDB (scalable, high availability).   + Caching: Use Redis or Memcached to speed up frequently accessed data.   + Replication Strategies: Copy data for fault tolerance (e.g., sharding, partitioning).   + Consistency Models: Understand BASE (eventual consistency) vs. ACID (strict consistency).  ---  7/ Common Pitfalls   + The Network Isn’t Reliable: Always design for potential network failures.   + Latency is Never Zero: Acknowledge real-world delays.   + Topology Changes Happen: Nodes can go offline or change—build for this flexibility.  

  • View profile for Vernon Neile Reid

    AI Infra Strategy & Solutions | Founder, AI_Infrastructure_Media | Building Meaningful Connections | **Love is my religion** |

    4,076 followers

    As models grow in size and datasets expand into terabytes and beyond, training can no longer rely on a single machine. Modern AI requires distributing computation across multiple GPUs and servers, coordinating memory, data flow, and synchronization in real time. This is where distributed training becomes foundational - enabling teams to train larger models faster, efficiently utilize hardware, manage communication overhead, and maintain model consistency across thousands of parallel workers. Here are the 10 core concepts behind distributed training, covering everything from parallel execution strategies to synchronization, fault tolerance, and elastic scaling in production environments: 1. Data Parallelism Run the same model on multiple GPUs with different data batches, then synchronize gradients each step. 2. Model Parallelism Split a large model across GPUs by layers or tensors to enable training models that do not fit on a single device. 3. Pipeline Parallelism Divide the model into stages and execute them sequentially across GPUs to improve utilization for very large architectures. 4. Mixture of Experts (MoE) Activate only parts of the model per input, enabling massive parameter scaling while reducing compute per token. 5. Gradient Synchronization Aggregate gradients across workers to keep replicas aligned — often the primary driver of network traffic and training speed. 6. Parameter Servers Centralized or sharded services that manage model parameters, simplifying coordination but potentially becoming bottlenecks at scale. 7. Ring AllReduce Peer-to-peer gradient exchange without a central server, commonly used for high-bandwidth GPU communication. 8. Batch Size Scaling Increase batch sizes as GPU count grows to maintain efficiency, while carefully tuning learning rates to preserve convergence. 9. Checkpoint Sharding Distribute checkpoints across nodes instead of writing a single massive file, improving recovery speed and reducing storage pressure. 10. Elastic Training Dynamically adjust worker counts during training to handle failures and enable flexible cluster scaling. The takeaway: Distributed training is not just about adding more GPUs. It is about coordinating compute, communication, storage, and fault tolerance as a single system. When done well, it enables faster training, larger models, higher hardware utilization, and production-ready reliability. Without it, scaling AI quickly becomes a bottleneck.

  • View profile for Sharique Kamal

    Program Director | Senior Consultant | Public Speaker | Amazon Authorized Instructor

    9,284 followers

    🧠 When AI Models Reach Trillion Parameters… Storage Becomes the Real Superpower Most people think the biggest challenge in Generative AI is the model architecture or GPU power. But once models cross hundreds of billions or even trillions of parameters, the real bottleneck quietly becomes something else: 👉 Storage architecture. Let’s put this into perspective. A trillion-parameter model stored in FP16 precision can be roughly 2 TB in size. Now imagine training such a model. • Each checkpoint ≈ 2 TB • Hundreds of checkpoints during training • Total storage easily reaching hundreds of terabytes And that’s just the model weights, not even the training dataset. But the bigger challenge is throughput. If a single GPU needs around 1 GB/sec of data, then a cluster with 1000 GPUs requires ~1 TB/sec throughput. Traditional storage simply cannot handle that. So modern AI systems rely on completely different architectures: ⚡ Distributed model sharding The model is split across hundreds of files and GPUs. ⚡ Parallel file systems Technologies like Lustre or GPFS allow thousands of GPUs to read data simultaneously. ⚡ GPU-Direct storage Data can move directly from disk to GPU, bypassing CPU bottlenecks. ⚡ Petabyte-scale checkpointing Each GPU writes its own checkpoint shard to dramatically reduce save time. At trillion-parameter scale, storage stops being a backend component. It becomes part of the AI compute architecture itself. 💡 Simple way to think about it Small ML model → runs on a laptop with a single model file Trillion-parameter model → requires a distributed AI supercomputer + specialized storage cluster This is one of the least discussed but most fascinating aspects of modern AI infrastructure. The next breakthroughs in AI may not come only from bigger models… They may come from better data and storage architectures that can actually feed those models. 📥 Feel free to download and share with anyone who may benefit. ✨ Follow Sharique Kamal for more such resources and learning updates ♻️ Consider reposting to help others find this resource. #GenerativeAI #AIInfrastructure #LargeLanguageModels #MachineLearning #DistributedSystems #AIEngineering #VectorDatabases

  • View profile for Shalini Goyal

    Executive Director @ JP Morgan | Ex-Amazon || Professor @ Zigurat || Speaker, Author || TechWomen100 Award Finalist

    118,731 followers

    Microservices don’t just scale because of containers or Kubernetes. They scale because of how services talk to each other. Choosing the right communication pattern determines performance, reliability, and long-term maintainability. This visual breaks down 12 core microservices communication patterns that modern distributed systems rely on: - Synchronous REST for simple, direct service calls. - gRPC for high-performance, low-latency internal communication. - Asynchronous messaging for decoupling services and absorbing traffic spikes. - Publish–Subscribe for broadcasting events across multiple consumers. - API Gateway for centralized routing, security, throttling, and transformations. - Backend-for-Frontend (BFF) to tailor APIs for web and mobile clients. - Service Mesh for retries, mTLS, routing, and observability without app code changes. - Outbox Pattern to reliably publish events alongside database updates. - Event Sourcing to store system state as immutable events. - Saga Pattern to coordinate distributed transactions using compensating actions. - CQRS to separate read and write models for scalability and performance. - Shared Database (anti-pattern) — fast to start, painful to scale. A simple rule of thumb: - Use REST or gRPC for request–response flows. - Use messaging or pub-sub for loose coupling and resilience. - Use Saga, Outbox, and CQRS when data consistency matters across services. - Avoid shared databases if you care about independent scaling. Real-world systems usually combine several of these patterns - there’s no single “best” approach. The goal is balance: speed, reliability, and autonomy. Save this if you’re working with microservices. Share it with your backend or platform team. Good architecture starts with good communication.

  • View profile for Henri Maxime Demoulin

    Founding Engineer @ DBOS | Follow for posts on reliability, distributed systems & agentic workflows.

    4,575 followers

    3 levels of mastery in distributed systems (and related papers) 1) Understand logical time In a distributed system, physical clocks are unreliable. Machines drift, networks delay messages, and there is no universal "now." Instead, systems reason about logical time. With logical time, we can approximate causality: if event A happens before event B, then clock(A) < clock(B). Key paper: Time, Clocks, and the Ordering of Events (Lamport, 1978) 2) Master Consensus Once nodes can reason about ordering, the next challenge is agreeing on it. Consensus protocols allow a group of machines to establish a single authoritative sequence of events despite failures. Protocols like Paxos, Raft, viewstamped replication, or distributed snapshots build the foundation for replicated logs, databases, and coordination systems. Key papers: The Part-Time Parliament (Lamport, 1985) and Viewstamped Replication: A New Primary Copy Method to Support Highly-Available Distributed Systems (Oki & Liskov, 1988) 3) Accept FLP Impossibility FLP stands for Fischer, Lynch and Paterson, the three authors of this key paper: Impossibility of Distributed Consensus with One Faulty Process (1985). The FLP result shows that in a fully asynchronous distributed system, no deterministic algorithm can guarantee consensus if even one process may crash. That's the bitter news :) When a node stops responding, you can never know whether it is slow or dead. Once you accept this, distributed systems stop being about eliminating failures and start being about designing around uncertainty. #distributedsystems

  • View profile for Taras Tsugrii

    GenAI builder

    5,237 followers

    System design is about trade-offs. Math is the language of trade-offs.                                                A few months ago I wrote "The Algebra of Speed" about single-node performance—memory hierarchies, tiling, fusion, the mathematical properties that make code fast.                                           But modern ML doesn't fit on one node. And distributed training introduces trade-offs at every level—ones that interact in non-obvious ways. So I wrote a companion: "The Algebra of Distributed Training" Some trade-offs that surprised me while writing:                ⚖️ The Chinchilla trap                              Compute-optimal training (20 tokens/parameter) minimizes loss per FLOP. But that 70B model costs 10× more to serve than an overtrained 7B with the same quality. LLaMA deliberately "wastes" training compute to save inference cost. ⚖️ The 16× memory rule                              Training with Adam needs 16 bytes per parameter: 2 for FP16 weights, 2 for gradients, 12 for FP32 optimizer states (master weights + first moment + second moment). A 70B model needs 1.1TB just for model state—before        activations. ⚖️ Batch size dynamics                              Below the critical batch size, doubling it halves training steps. Above it, you're burning compute. The twist: B_crit increases during training—so optimal strategy is to grow batch size mid-run. ⚖️ ZeRO's trade-off                               ZeRO-3 achieves P× memory reduction across P GPUs—true linear scaling. The cost: 50% more communication. Only wins when you're memory-bound, not bandwidth-bound. ⚖️ Pipeline bubble paradox                            More stages = less memory per GPU. But (P-1)/(M+P-1) of your compute sits idle in bubbles. Interleaved scheduling trades memory back for efficiency. Trade-offs all the way down.                                                                     The thesis of both books: every optimization traces to a mathematical property. The goal isn't memorizing configs—it's building intuition to derive the right answer for any new situation. 📖 Distributed training: https://lnkd.in/gJe-s4pg 📖 Single-node performance: https://lnkd.in/gkF3mQzW  What trade-off in ML infrastructure surprised you most?

  • View profile for Chris Woody Woodruff

    Software Architect | Cloud-Native .NET Expert | Azure Solutions Leader | Speaker & Author | Champion of Simplicity-First Architecture | Microsoft MVP, Web & .NET

    4,399 followers

    I’m kicking off a new blog series: Patterns of Distributed Systems. Distributed systems do not break because you missed a feature. They break because ownership, ordering, and acknowledgement are vague. Two nodes both “do the thing,” and production becomes an argument. In this series, I’ll turn Unmesh Joshi’s pattern catalog into practical .NET guidance with code you can ship: - The failure story the pattern prevents - The mental model that makes it predictable - A C# implementation sketch you can adapt We’ll start with Leader and Followers, then move through Leases, Quorum, Idempotent Receiver, Transactional Outbox, and more. Catalog reference: https://lnkd.in/gxWEHaTP If you have a pattern you want covered early, reply with the name and the kind of system you’re building. I’ll prioritize the ones that hurt the most.

  • View profile for Lakshmi Shiva Ganesh Sontenam

    Data Engineering - Vision & Strategy | Visual Illustrator | Medium✍️

    14,371 followers

    🚀 Distributed Data Computing Tools Comparison: Apache Spark, Ray, or Daft? 🖥️ When working with distributed computing and data processing frameworks, the right tool can make all the difference. Here's a quick comparison of Apache Spark (v3.4.x), Ray, and Daft to help you decide which fits your needs: 🔹 When to Stick with Spark (v3.4.x): - Need advanced SQL optimization via Catalyst. - Rely on fault tolerance with lineage tracking for large-scale batch jobs. - Use in-memory caching to improve performance for iterative computations. - Require streaming support for real-time data processing (Structured Streaming or DStreams). - Depend on strong integration with the Hadoop ecosystem (HDFS, YARN, Hive). - Need Graph processing with GraphX for distributed graph computation. 🔹 When to Choose Ray: - Handling flexible distributed computing for diverse workloads (e.g., machine learning, reinforcement learning, real-time tasks). - Need low-latency asynchronous tasks and fine-grained task scheduling. - Working with machine learning workflows using Ray Train or Ray Tune. - Want to leverage Modin on Ray for large Pandas-like DataFrame operations using Apache Arrow. 🔹 When to Consider Daft: - Processing both structured and unstructured data (e.g., images, logs) for modern workloads. - Prefer a cloud-native, Kubernetes-first solution for lightweight distributed data processing. - Need a lightweight framework that handles data processing but doesn’t require deep SQL optimizations like Spark. 💡 Bonus: Did you know? There’s ongoing experimentation with running Spark on Ray for hybrid workflows! This allows you to submit Spark jobs from within Ray, opening the door to combining Spark's structured processing power with Ray’s dynamic task scheduling. Definitely something to watch as the distributed computing space evolves! 🔥 Each tool shines in different use cases—so choose wisely based on your needs! 🌐💡 Have any questions about which tool fits your stack? Let’s connect and discuss further! #DataEngineering #DistributedComputing #ApacheSpark #RayFramework #Daft #Kubernetes #BigData #MachineLearning #CloudNative #RealTimeData #SQLOptimization #DataProcessing

  • View profile for Raul Junco

    Simplifying System Design

    138,110 followers

    Distributed Systems are different animals. Don't build one until you master these 5 things. 𝟭- 𝗗𝗶𝘀𝘁𝗿𝗶𝗯𝘂𝘁𝗲𝗱 𝘁𝗿𝗮𝗻𝘀𝗮𝗰𝘁𝗶𝗼𝗻𝘀 Updating data across many systems can lead to inconsistencies if one update succeeds while another fails. You need a transactional approach to maintain atomicity. Use the Saga pattern for distributed transactions and handle failures with compensating actions. 𝟮- 𝗥𝗲𝘁𝗿𝘆 𝗮𝗻𝗱 𝗜𝗱𝗲𝗻𝘁𝗽𝗼𝘁𝗲𝗻𝗰𝘆  Retries handle transient failures, but without idempotency, they can cause duplicates or side effects. Exponential backoff/Jitter in retry logic to minimize impact on the system. 𝟯- 𝗛𝗼𝘄 𝘁𝗼 𝗱𝗲𝗮𝗹 𝘄𝗶𝘁𝗵 𝗮 𝗯𝗿𝗼𝗸𝗲𝗻 𝘀𝗲𝗿𝘃𝗶𝗰𝗲 A single service failure can disrupt the entire system if not properly managed. Use a Circuit Breaker to isolate failures and fallback mechanisms to maintain system resilience. 𝟰- 𝗛𝗼𝘄 𝘁𝗼 𝗵𝗮𝗻𝗱𝗹𝗲 𝘀𝗰𝗵𝗲𝗺𝗮 𝗲𝘃𝗼𝗹𝘂𝘁𝗶𝗼𝗻 As systems evolve, data schemas and API contracts need to change. It is challenging to do so without breaking existing services. • Try to maintain backward and forward compatibility by making additive changes. • Consider versioning schemas to support many versions at the same time. • Use an adapter when you need transformation. 𝟱- 𝗢𝗯𝘀𝗲𝗿𝘃𝗮𝗯𝗶𝗹𝗶𝘁𝘆 𝗮𝗻𝗱 𝗗𝗶𝘀𝘁𝗿𝗶𝗯𝘂𝘁𝗲𝗱 𝗧𝗿𝗮𝗰𝗶𝗻𝗴 Understanding what's happening across a distributed system is hard. Distributed Tracing and centralized logging are your best friends here. They track and visualize requests across services. They help identify bottlenecks and troubleshoot issues. Distributed systems are like juggling flaming torches—impressive, but you better know what you’re doing, or things might get hot fast. Add more points!

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